Persona 5: Mementos Depths and the God Who Hid in Plain Sight

Mementos in Persona 5 is presented throughout the game as the collective unconscious of the public — a dungeon that expands as the Phantom Thieves change hearts and society begins to transform. Its final floor is The Depths of Mementos, accessible only after events in the real world reach a specific threshold. The final floor contains a being called Yaldabaoth, the God of Control, who has been the game’s true antagonist since before the tutorial.

Yaldabaoth’s plan required the Phantom Thieves to become famous enough to represent the public’s desire for change, and then fail publicly enough to represent the public’s surrender of that desire back to authority. The Phantom Thieves were never in control of their own narrative — they were always acting within a scenario designed by the god they were building toward.

Igor, who appears in the Velvet Room throughout the game as a neutral facilitator, was replaced by Yaldabaoth impersonating him. Every contract and every Velvet Room conversation was with the antagonist. The real Igor was imprisoned in the Velvet Room the entire game, visible as the small cell at the back that players walk past every visit.

The game does not reveal this until the final dungeon. Players who replay the game with this knowledge notice the small cell in the first Velvet Room visit. It was there from the beginning. Atlus put the solution to the mystery in the first five minutes for players who would look for it on a second run.

2 thoughts on “Persona 5: Mementos Depths and the God Who Hid in Plain Sight”

  1. SilentObserver

    The level of craft hidden in the background of this game is genuinely moving. They made it for someone.

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