No Man’s Sky: The Atlas and the Developer Hidden in the Simulation
No Man’s Sky’s Atlas storyline — the overarching questline involving mysterious red orbs that appear throughout the galaxy — ends […]
No Man’s Sky’s Atlas storyline — the overarching questline involving mysterious red orbs that appear throughout the galaxy — ends […]
Subnautica contains a rescue mission that is designed to fail. The Sunbeam — a ship responding to the player’s distress
XCOM Enemy Unknown’s tutorial mission is secretly rigged. The alien movements, shot percentages, and mission outcomes in the first two
Civilization VI’s barbarian camp system includes a detail visible only at high zoom levels: individual barbarian units, if selected and
StarCraft II’s Marine unit has a voiceline triggered by clicking the unit repeatedly: a reference to the classic StarCraft I
Uther the Lightbringer’s tomb is in the Western Plaguelands, accessible from the game’s original launch. Most players ride past it
Warcraft III’s Arthas campaign contains a mirror in a Lordaeron castle room during the early human missions — a decorative
The Secret Cow Level in Diablo II — a pasture of axe-wielding Hell Bovines with their own boss, the Cow
The Grim Reaper in The Sims — the original 2000 game — has a hidden personality score that is accessible
Overwatch’s lore is delivered almost entirely outside the game: animated shorts, comics, and the story mode that came with Overwatch